Xenoblade Chronicles X Localization Is In Progress

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Last week, Nintendo revealed that Xenoblade Chronicles X will be released in Japan on April 29th, and that the game is also planned for release in the West this year. Judging by recent tweets via the game’s official Twitter, this might actually happen.

 

Today, Xenoblade Chronicles X producer Shingo Kawabata took to the game’s official Twitter account to say a few words. “This is rather sudden, but it’s nice to meet you. My name’s Kawabata. I’m working as producer on Xenoblade Chronicles X,” he wrote.

 

“From today onward, it will not just be [executive director] Takahashi, but also other members of the Monolith staff that will take part in these tweets, and I’m the first one to do so.”

 

“It’s been about five years since Xenoblade Chronicles’ release, and we’ve made you all wait for quite a while, but to tell you the truth it has felt just as long to us, the developers. Additionally, localization is making good progress as well. However, I believe that we have created something that will be worth the wait, so please hold on a bit longer until its release.”

 

It’s nice to know that localization work on the game is officially underway, since it wasn’t when Nintendo showed the game off at E3 2014. Hopefully, we hear more on this front in the near future.

 

Food for thought:

Xenoblade Chronicles 3D will be released in Japan on April 2nd, and Xenoblade Chronicles X will follow a month later on April 29—the first day of the Golden Week holiday, which is usually a good time to release major games. While a lot of Wii U software has been held back by the console’s sales, this is realistically the best timing Nintendo could have adopted for Xenoblade Chronicles X in Japan.

 

Update: Slight changes to overall translation for better accuracy.


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Image of Ishaan Sahdev
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.