Watch Keiji Inafune Sketch A Badguy For Mighty No. 9

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Mighty No. 9’s grunt enemies are currently in the process of being designed, and recently, Keiji Inafune sketched one himself. Inafune made the sketch after being presented with a monster design that he felt would look better different. You can see a comparison of the original design and Inafune’s modified idea below.

 

The design on the left is the original. Inafune created the sketch you see in the video above, and based on it, Inti Creates developed the modified on the right. These were the three suggestions Inafune provided:

 

  • Even if it’s humanoid, it’s still a robot; the less human-like, the better.
  • Instead of holding a gun and shield in a pair of hands, let’s have the shield attach to its back…
  • When protecting itself, the body rotates around and the shield faces front.
  • The design should have functionality like this in mind.

 

Mighty No. 9 is in development for PC, Xbox 360, Xbox One, PlayStation 3, PlayStation 4, PlayStation Vita, Wii U and Nintendo 3DS.


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Image of Ishaan Sahdev
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.