Square Enix Showed How FFVII Remake Scorpion Sentinel and Guard Scorpion Differed

Square Enix Showed How FFVII Remake Scorpion Sentinel and Guard Scorpion Differed

Square Enix offered a closer look at one of the earliest foes folks face in FFVII games. The official Japanese Twitter account’s latest screenshots offered insight into the FFVII Remake Scorpion Sentinel, which is the current iteration of the FFVII Guard Scorpion boss. In particular, it looked at its attacks and pointed out how this version is based on the Crisis Core FFVII boss Zack Fair faced.

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In general, The FFVII Remake Scorpion Sentinel doesn’t look all that different from the FFVII and Crisis Core FFVII Guard Scorpion. Each one is a robot faced as an early boss, if not the first boss. It is always red. Each version looks like a scorpion. The recently shared images instead point out how the FFVII Remake version’s moveset changed.

First, Square Enix shared an image looking at its model.
Square Enix Showed How FFVII Remake Scorpion Sentinel and Guard Scorpion Differed

After that, the screenshots focus on its attacks. One appears to show the EM Field or Electrostomp moves. These involve the robot using electricity to assault Cloud and Barret. One specifically focused on an addition for this version of the FFVII Remake Scorpion Sentinel fight. There are new Mark 98 Cannons on the shoulders that can shoot at the party.

Square Enix regularly shares these sorts of details. For example, it also talked about Weiss the Immaculate and the play Loveless.

Final Fantasy VII Remake is available for the PS4, PS5, and PC.


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Jenni Lada
Jenni is Editor-in-Chief at Siliconera and has been playing games since getting access to her parents' Intellivision as a toddler. She continues to play on every possible platform and loves all of the systems she owns. (These include a PS4, Switch, Xbox One, WonderSwan Color and even a Vectrex!) You may have also seen her work at GamerTell, Cheat Code Central, Michibiku and PlayStation LifeStyle.