salome platform 8
Image via Hyakumantenbara Salome

Platform 8 Bug Fixed Thanks to Nijisanji’s Hyakumantenbara Salome

In a Hyakumantenbara Salome stream of Platform 8, the Nijisanji Vtuber stumbled across a bug that the creator of the game didn’t notice. The game has now been updated to fix the error.

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The bug in question appears near the end of Salome’s playthrough of Platform 8. Even though there weren’t any anomalies, the screen suddenly shook and it counted as a game over. Kotake Create apologized for the bug, as well as stated that Salome’s stream helped them figure out what the issue was. Many viewers and commenters who saw Kotake Create’s tweet joked that Salome is a debugger and that they aren’t surprised she was so lucky to stumble upon a real anomaly.

Here’s the Hyakumantenbara Salome Platform 8 stream where the Nijisanji Vtuber encountered the bug.

Hyakumantenbara Salome is a VTuber with Nijisanji. She debuted alone in 2022 and got over a million subscribers within two weeks. This made her the fastest VTuber from Nijisanji to reach a million subscribers. She’s popular for her ojou-sama bit and tends to pepper her speech with stereotypical “ojou-sama” speech patterns such as ending her sentences with “desu wa.”

Platform 8 is the sequel of The Exit 8 in which players must navigate a train and search for anomalies. The goal is to get to the titular Platform 8. As the anomalies range from the mundane to the horrifying, the game technically counts as a sort of psychological horror. In Salome’s stream, we can see some of these anomalies, such as one where she has to play red light green light against a girl.

Platform 8 is readily available on the Windows PC.


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Stephanie Liu
Stephanie is a senior writer who has been writing for games journalism and translating since 2020. After graduating with a BA in English and a Certificate in Creative Writing, she spent a few years teaching English and history before fulfilling her childhood dream of becoming a writer. In terms of games, she loves RPGs, action-adventure, and visual novels. Aside from writing for Siliconera and Crunchyroll, she translates light novels, manga, and video games.