Pandora’s Tower Developer Thinking Of Ideas For Wii U Games

This article is over 11 years old and may contain outdated information

Recommended Videos

Pandora’s Tower developer Ganbarion are knocking ideas around for how to use Nintendo’s new Wii U console. Siliconera recently asked Pandora’s Tower director Toru Haga what he thinks of the system. Haga replied:

 

The Wii U is a unique console with exciting features such as the GamePad. We’re currently thinking of fun ideas using these features. For example, we’re thinking of a gameplay idea that uses two screens from different perspectives, like a tabletop RPG, where players could potentially give each other objectives and progress through the game. Or like with Miiverse, where players can share their gameplay experiences easily, we were thinking of a game that focuses on communication.

 

But regardless of any ideas that we could potentially realize, as a developer we need to focus on how welcoming it is to the players. We took this approach when we were originally only going to use one Wii Remote for Pandora’s Tower. As a developer, we are very interested in challenging ourselves with new hardware, and we hope that everyone will look forward to our next project.

 

Ganbarion haven’t officially announced if they’re working on any Wii U games yet. So far, Nintendo have made no mention of Wii U projects involving Ganbarion either. Prior to Pandora’s Tower, the studio worked on the Jump Super Stars and Jump Ultimate Stars games for Nintendo and a number of One Piece games for Namco Bandai.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Ishaan Sahdev
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.