“I think, in general, the online environment is changing quite rapidly,” Nintendo president, Satoru Iwata, stated to analysts at a recent Q&A, following the reveal of his company’s Wii U system. Iwata was fielding a question regarding Nintendo’s approach to online infrastructure with the new console.
“So, what I have come to feel lately is that the idea of saying, "we are going to create this style of online structure and that we would like you, the developers, to fit into the online structure that we are creating" is perhaps already out-of-date,” Iwata continued. “I think that Nintendo’s past console business has often included this idea of a set and fixed online structure.”
The goal for Wii U, then, is to create a more flexible online system, Iwata believes.
“What we found at this point is that, as we discuss the online structure with different publishers, the things that the different publishers want to do are in fact seemingly rather different,” Iwata revealed. “Our current direction is how we can take the desires of the third parties and create a system that’s flexible enough to enable them to do the types of things that they might want to do.”
Nintendo will work with developers to enable functionality like online voice chat and so on, Iwata revealed, but will not force developers that aren’t interested in such features to use them. He also pointed out social networks such as Facebook as a connection that can’t be ignored any longer.
“I think we’ve come to an era where it’s important to consider how the social graph of the social networking services can work in conjunction with something like a video game platform,” Iwata stated, before assuring those in attendance that Nintendo’s new online structure would be both flexible and strong.
Published: Jun 15, 2011 05:58 am