Melty Blood Type Lumina Auto Combo

Melty Blood Type Lumina Will Have Auto Combo and Shield Counter System

Melty Blood Type Lumina will feature an auto combo system. The official Twitter account released a new gameplay video showcasing how the system will work in the upcoming fighting game. The official website also contains information regarding how the auto combo system will function in Melty Blood Type Lumina.

Recommended Videos

The auto combo system is referred to as “Rapid Beat” combos. Pressing the attack button repeatedly will execute a simple, but effective, combo. Other systems were detailed as well. This includes the addition of a shielding mechanic that can protect players from incoming attacks.

You can watch the Melty Blood Type Lumina Rapid Beat combo video below.

As mentioned previously, a shield system will appear in Melty Blood Type Lumina. However, players can also utilize the shield mechanic to perform devastating counters. After shielding an attack there will be a window of opportunity to press the attack button to perform a “Shield Counter.”

You can watch the video for the Melty Blood Type Lumina Shield Counter demonstration below.

In a previous broadcast, it was revealed that Melty Blood Type Lumina would also release for PC. Additionally, the broadcast shared that Hisui and Kohaku would be returning characters to the roster of the fighting game.

Melty Blood Type Lumina will come to the Nintendo Switch, PlayStation 4, Xbox One, and PC through Steam on September 30, 2021.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Kazuma Hashimoto
Kazuma Hashimoto
Senior staff writer, translator and streamer, Kazuma spends his time playing a variety of games ranging from farming simulators to classic CRPGs. Having spent upwards of 6 years in the industry, he has written reviews, features, guides, with work extending within the industry itself. In his spare time he speedruns games from the Resident Evil series, and raids in Final Fantasy XIV. His work, which has included in-depth features focusing on cultural analysis, has been seen on other websites such as Polygon and IGN.