How Solatorobo Got A Green Light From Namco Bandai

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When CyberConnect2 isn’t making the next Naruto game or Haseo’s latest adventure, they create titles with anthropomorphic dogs. Tail Concerto for PsOne was CyberConnect2’s first game and they released and Bandai published it in Japan.

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They pitched Tail Concerto 2 to Bandai afterwards, but since the first game didn’t meet sales expectations it wasn’t picked up. So, how did CyberConnect2 get Namco Bandai to publish Solatorobo: Red the Hunter, which is essentially a spiritual sequel?

 

"To overcome the weak points with Tail Concerto, we created massive amounts of assets, generating multiple concept documents, each time refining the world and settings to create a game with a very deep story and a detailed world view that even a mature audience could enjoy, and eventually were able to get the green light from our client," Takayuki Isobe, director of Solatorobo: Red the Hunter, wrote in an enlightening postmortem on Gamasutura.

 

Isobe also mentioned they ran focus tests with elementary school age kids to see what wasn’t obvious for younger children and how they continued to refine the Little Tail Bronx world so there were plenty of assets to use. Hopefully, enough assets to make another game.


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