dragon quest 3 female warrior
Image via Square Enix

Here’s Why the Female Warrior Looks Different in Dragon Quest 3 2D-HD

Near the end of the TGS 2024 Denfaminico stream with Yuji Horii and Kazuhiko Torishima about Dragon Quest 3 2D-HD, they discussed the design for the female warrior. To put a long story short, Square Enix needed to adjust the outfit to prevent agencies from giving the game a higher rating.

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You can watch the part where they discuss the female warrior design in Dragon Quest 3 2D-HD here:

The costume in the new version of Dragon Quest 3 has some tan fabric underneath the armor. This is reduce how much skin is showing. Torishima, who is a former editor of Dragon Ball, comments that the West, especially America, lets religion influence how they educate children about sex. He states that the West has a very narrow-minded view of compliance and discusses the way that companies have to sell manga based on ages or risk a lawsuit. At the end, he comments that it’s frustrating to work with such a ridiculous country, and that it negatively influences Japan as well.

Horii, creator of the Dragon Quest franchise, follows up that point by stating that back in the day, players could choose between a male or a female avatar. Nowadays, they have to label them as Type 1 or Type 2. While the two of them likely couldn’t get into too many details, the comments about America implies that the changes were not from CERO, which is the Japanese rating system for video games. Rather, it was due to pressure from rating agencies in countries outside of Japan.

Dragon Quest 3 2D-HD will come out on November 14, 2024 for the PS5, Xbox Series X, Nintendo Switch, and Windows PC.


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Stephanie Liu
Stephanie is a senior writer who has been writing for games journalism and translating since 2020. After graduating with a BA in English and a Certificate in Creative Writing, she spent a few years teaching English and history before fulfilling her childhood dream of becoming a writer. In terms of games, she loves RPGs, action-adventure, and visual novels. Aside from writing for Siliconera and Crunchyroll, she translates light novels, manga, and video games.