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Hellblade, Ninja Theory’s upcoming “independent AAA” game, is being developed on a relatively small budget, and in a recently released development diary, the studio said it only needs to sell 200,000 – 300,000 copies to make its money back.
The idea behind Hellblade is to develop a game with a very specific focus (in this case, combat) and to do it with a small team. The Hellblade team is currently at 12 people, and Ninja Theory are trying not to let that number grow beyond 15 people at the most.
Meanwhile, high-end development techniques such as performance capture are being used in spite of the lower budget, and Ninja Theory say they’re looking for creative ways to implement these things in a way that is cost-effective.
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Published: Oct 28, 2014 01:01 pm