metaphor refantazio archetypes
Image via Atlus

Hashino Teases Unannounced Archetypes in Metaphor: ReFantazio

In an interview with Famitsu, Katsura Hashino teased some previously unannounced Archetypes that youā€™ll be able to use in Metaphor: ReFantazio. He also gave some more details about the designs for them. [Thanks, ryokutya2089!]

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Hashino did not go into details about the new Archetypes that will be in Metaphor: ReFantazio. However, he did state that there are some of them like Soul Hacker and Devil Summoner, which are clear references to past Atlus titles. This is just a fun little Easter egg from the development team. As for the designs of the Archetypes, they all look like thereā€™s an actual flesh-and-bone body underneath the armor and cloaks. Because they designed the Archetypes to look like thereā€™s a human body inside, they all naturally have humanoid silhouettes.

Archetypes are more like jobs than Personas, and youā€™ll be able to customize them to a certain degree. For example, youā€™ll be able to let Archetypes inherit othersā€™ skills and abilities. Unlocking the unannounced Archetypes is for people who like to do bonus and extra content, and getting them will mark a true completion of the game. Finally, Hashino states that Atlusā€™s games arenā€™t hard, per se, and itā€™s more that the team aimed for a difficulty balance that would best make the battle system shine.

Metaphor: ReFantazio will come out on October 11, 2024 for the PS4, PS5, Windows PC, and Xbox Series X. You can read our review of it here.


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Stephanie Liu
Stephanie is a senior writer who has been writing for games journalism and translating since 2020. After graduating with a BA in English and a Certificate in Creative Writing, she spent a few years teaching English and history before fulfilling her childhood dream of becoming a writer. In terms of games, she loves RPGs, action-adventure, and visual novels. Aside from writing for Siliconera and Crunchyroll, she translates light novels, manga, and video games.