In an interview with Famitsu, Katsura Hashino teased some previously unannounced Archetypes that you’ll be able to use in Metaphor: ReFantazio. He also gave some more details about the designs for them. [Thanks, ryokutya2089!]
Hashino did not go into details about the new Archetypes that will be in Metaphor: ReFantazio. However, he did state that there are some of them like Soul Hacker and Devil Summoner, which are clear references to past Atlus titles. This is just a fun little Easter egg from the development team. As for the designs of the Archetypes, they all look like there’s an actual flesh-and-bone body underneath the armor and cloaks. Because they designed the Archetypes to look like there’s a human body inside, they all naturally have humanoid silhouettes.
Archetypes are more like jobs than Personas, and you’ll be able to customize them to a certain degree. For example, you’ll be able to let Archetypes inherit others’ skills and abilities. Unlocking the unannounced Archetypes is for people who like to do bonus and extra content, and getting them will mark a true completion of the game. Finally, Hashino states that Atlus’s games aren’t hard, per se, and it’s more that the team aimed for a difficulty balance that would best make the battle system shine.
Metaphor: ReFantazio will come out on October 11, 2024 for the PS4, PS5, Windows PC, and Xbox Series X. You can read our review of it here.
Published: Oct 9, 2024 06:30 pm