“Genealogical Rogue-Lite” Rogue Legacy Will Be Trying To Conquer Xbox One Soon

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Cellar Door Games is bringing its action-platformer Rogue Legacy to Xbox One on May 27th. Itā€™ll cost $14.99 and will be 20 percent off between May 27th and June 1st.

 

Never heard of it? Shame. Rogue Legacy has already cooked up a storm of positive reception on PC and PlayStation platforms, so itā€™s probably worth giving it a poke. Whatā€™s special about it is its ā€œgenealogical Rogue-liteā€ design.

 

It works like this: you play as a warrior who charges into a procedurally generated castle to try to defeat its bosses and take it over in your familyā€™s name. You will die. Itā€™s practically guaranteed. But this is fine ā€“ itā€™s all part of the game. Upon death, that character is really dead, like, forever.

 

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You then play as one of their children, the next in line, but theyā€™ll have different traits to their parent. These traits vary greatly, including: dwarfism, color blindness, ADHD, dementia, near-sightedness, homosexuality, and vertigo. There are plenty more, and each time you die you roll a new child who will have a completely different set of these traits. With a few exceptions (such as homosexuality) each of these traits affect how you play with that character, as they may have a bigger hit box, unable to jump as high, or you might not be able to see the full screen.

 

And thatā€™s how the game goes. Over time youā€™re able to use the gold the family collects to build up the skill tree and unlock new abilities that give you advantages. Other than that, youā€™ll have to face the bullet hellish challenges in each screen by yourself.


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Chris Priestman
Former Siliconera staff writer and fan of both games made in Japan and indie games.