Final Fantasy Versus XIII Has A 7:3 Ratio Of Real Time To Pre-Rendered Scenes

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Famitsu magazine has a tiny feature on Final Fantasy Versus XIII. No, we don’t have a release date yet. Tetsuya Nomura spoke with the magazine promising even better graphics than trailers last year. Real time rendering, Nomura says, have vastly improved.

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Final Fantasy Versus XIII will still have pre-rendered cutscenes from Square’s CG movie division Visual Works. The ratio will be 7:3 (real time : pre-rendered) and Nomura says pre-rendered scenes wont interfere with controlling the game. That’s one of the reasons why the the scene when Noctis meets Stella was changed to a pre-rendered cutscene.

 

The next time the public sees Final Fantasy Versus XIII, Nomura plans to show the game running on actual hardware.


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