People who fall won’t have to worry about dying without a chance of revival in some FFXIV fights soon. In certain instances in-game, someone could fall off of a platform. When this would happen, healers in the party wouldn’t be able to revive them. The preliminary FFXIV 6.1 patch notes confirmed this won’t be an issue going forward.
In total, seven dungeons and trials will be affected by this change. This includes multiple difficulty options for some. Here’s the full list of FFXIV fights and situations in which falling won’t mean dying and being incapacitated after 6.1.
- Amdapor Keep
- Containment Bay (standard and Extreme)
- The Limitless Blue (Hard and Extreme)
- The Navel (standard, Hard and Extreme)
- Neverreap
- Thok ast Thok (Hard and Extreme)
- The Whorleater (Extreme)
One of the FFXIV fights in which falling is a big issue is The Navel trial fight against Titan. It’s a good example of the predicament with these situations. One of Titan’s attacks involves leaping into the air and landing to deal damage and make the platform everyone is fighting on smaller. To survive, you need to run to the edges. However, being too close to the edge could mean you’ll fall off when Titan would land. Ahead of the 6.1 FFXIV patch, that means you would fall off and be dead for the rest of the fight. You wouldn’t return to the platform. Any healers in the party wouldn’t be able to revive you.
This won’t be the only change. Lots of new features, additions and changes are coming in FFXIV patch 6.1. Crystalline Conflict PvP will appear. There will be more Hrothgar and Viera cosmetic options. More clothing items’ gender locks will be removed too.
Final Fantasy XIV is available for the PS4, PS5, and PC, and patch 6.1 will arrive on April 12, 2022.
Published: Apr 8, 2022 12:00 pm