Demon's Souls Trailer

Latest Demon’s Souls Trailer Showcases Combat and Character Creation

The latest Demon’s Souls trailer showcases the character creator and combat. The trailer itself is around twelve minutes long, and gives viewers a brief look at the character customization that will accompany the remake. This includes a look at the permutations (or customizable presets) shared through the official PlayStation blog.

Recommended Videos

Viewers will be able to note the significantly shorter loading times in the Demon’s Souls remake. Loading into the Gate of Boletaria, the video goes on to show how animations have been completely redone. However, the AI for enemies has remained intact from original PlayStation 3 release. The video even mentions that the Demon’s Souls remaster is using the original code for “core gameplay fillers.”

You can watch the Demon’s Souls State of Play trailer below.

Additional details mentioned in the video include the two ways Demon’s Souls can be played on the PlayStation 5. This includes a performance mode that will run at 6o frames per second at 4k, as well as an additional cinematic mode that uses native 4K but only runs at 3o frames per second. The trailer also provides a first look at the reimagining of the Dirty Colossus boss.

Demon’s Souls will come to the PlayStation 5 in Australia, Japan, North America, and South Korea on November 12, 2020 and in the rest of the world on November 19, 2020.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Kazuma Hashimoto
Kazuma Hashimoto
Senior staff writer, translator and streamer, Kazuma spends his time playing a variety of games ranging from farming simulators to classic CRPGs. Having spent upwards of 6 years in the industry, he has written reviews, features, guides, with work extending within the industry itself. In his spare time he speedruns games from the Resident Evil series, and raids in Final Fantasy XIV. His work, which has included in-depth features focusing on cultural analysis, has been seen on other websites such as Polygon and IGN.