vr kanojo
Image via Illumination

Crowdfunding Will Open Up For New VR Kanojo Game

Illumination has opened up a crowdfunding page for VR Kanojo. The page is open, but you won’t be able to donate to it until September 2, 2024 via Campfire.

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Here is a first crowdfunding campaign for VR Kanojo, or VR Girlfriend:

The creative and development team for this is the same as the one that came out in 2018. This includes Genz as the supervisor, lead character artist, and art director. The trailer shows the environment you’ll be able to spend your time in, with your virtual girlfriend speaking to you as well. At the end, she asks if you’re willing to be her first. It’s unknown if she means a kiss or something else.

According to information on the crowdfunding page, this will not be a sequel to the original VR Kanojo. This will be a new challenge for the company. It hopes to develop the game in a way that’s realistic. In particular, it’ll focus on the environment, the clothes, the liquids, or the character. This’ll enhance the simulation of a girl who’ll make your heart beat faster when she’s near you.

The least amount of money you can donate is 1000 JPY, which can garner you a “thank you” message and a digital student ID of the main girl, Sakura. The highest is 300,000 JPY. Other bonuses include mouse pads, a body pillow cover, the original soundtrack, an in-game outfit for Sakura that’s exclusive to supporters, an art book, and a special exclusive voice message.

The crowdfunding for VR Kanojo will open up on September 2, 2024 and close on October 19, 2024. This is an all-in campaign so even if Illumination doesn’t reach its goal of 2 million JPY, supporters will not get refunds. It’ll be available on PC via Steam.


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Stephanie Liu
Stephanie is a senior writer who has been writing for games journalism and translating since 2020. After graduating with a BA in English and a Certificate in Creative Writing, she spent a few years teaching English and history before fulfilling her childhood dream of becoming a writer. In terms of games, she loves RPGs, action-adventure, and visual novels. Aside from writing for Siliconera and Crunchyroll, she translates light novels, manga, and video games.