castlevania advance collection

Castlevania Advance Collection Announced, Available Now

Castlevania Advance Collection, a compilation of the Konami franchise’s three Game Boy Advance releases and SNES’ Castlevania: Dracula X, was announced in the September 23, 2021 Nintendo Direct. The game releases immediately on Nintendo Switch, PlayStation 4, Xbox One and PC.

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Castlevania Advance Collection includes three Koji Igarashi-led GBA games. Castlevania: Circle of the Moon was a 2001 launch game for the handheld. The second game, Castlevania: Harmony of Dissonance, followed in 2002 with elements more like PS1 release Symphony of the Night. The third game, Castlevania: Aria of Sorrow, starring Soma Cruz (most recently seen in Super Bomberman R Online), received a Nintendo DS sequel. That game, Dawn of Sorrow, isn’t a part of this pack.

Celebrating the franchise’s 35th anniversary, Castlevania Advance Collection follows Castlevania Anniversary Collection. That pack covered the series’ early games. Castlevania Requiem, a two-pack of Symphony of the Night and Rondo of Blood, released for PlayStation 4 in 2018. Konami also recently revived mobile release Castlevania: Grimoire of Souls for Apple Arcade.

View the trailer for Castlevania Advance Collection below.

 
Castlevania: Dracula X, a reworking of the ideas of Castlevania: Rondo of Blood, is the fourth included title. Though not a Game Boy Advance release, the SNES game appears here after its absence from Anniversary Collection. All four titles will also include rewind functionality.

The announcement was part of the September 23, 2021 Nintendo Direct presentation. In June 2021, a rating for the game appeared in Australia. It’s since been rated in other countries. This is, however, the first official announcement of the title.

Castlevania Advance Collection is available now for PS4, Xbox One, PC and Nintendo Switch.


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Graham Russell
Graham Russell, editor-at-large, has been writing about games for various sites and publications since 2007. He’s a fan of streamlined strategy games, local multiplayer and upbeat aesthetics. He joined Siliconera in February 2020, and served as its Managing Editor until July 2022. When he’s not writing about games, he’s a graphic designer, web developer, card/board game designer and editor.