assassin's creed shadows delay
Image via Ubisoft

Assassin’s Creed Shadows Delayed to March 2025

As part of a strategic update, Ubisoft announced that it will delay Assassin’s Creed Shadows until March 20, 2025. This is part of its “renewed” efforts to focus on “gameplay quality and engaging Day-1 experiences.”

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According to Ubisoft, this delay will give the development team an extra month to work on Assassin’s Creed Shadows. Aside from improving the quality of the gameplay, it will also “allow the team to better incorporate the player feedback gathered over the past three months and help create the best conditions for launch by continuing to engage closely with the increasingly positive Assassin’s Creed community.” Other parts of the strategic update focused on Ubisoft’s behind-the-scenes business decisions.

The game was originally going to come out on November 15, 2024. However, in September 2024, Ubisoft announced that it would delay the game until February 14, 2025. This means that the March 20, 2025 release date is the newest one after two previous delays.

In the years since the first Assassin’s Creed game came out in 2007, no other game in the series has seen as much pushback as Shadows did. Since Ubisoft revealed the game in May 2024, a lot of arguments have erupted online over the inclusion of Yasuke, a black samurai, since the game takes place in Japan. Ubisoft even issued a statement acknowledging concerns over Yasuke’s depiction, but noting that the game series as a whole “has taken creative license and incorporated fantasy elements to craft engaging and immersive experiences.”

Assassin’s Creed Shadows will come out on March 20, 2025 for the PS5, Xbox Series X, and Windows PC.


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Stephanie Liu
Stephanie is a senior writer who has been writing for games journalism and translating since 2020. After graduating with a BA in English and a Certificate in Creative Writing, she spent a few years teaching English and history before fulfilling her childhood dream of becoming a writer. In terms of games, she loves RPGs, action-adventure, and visual novels. Aside from writing for Siliconera and Crunchyroll, she translates light novels, manga, and video games.