Best Feats Rogues Baldur's Gate 3
Image via Larian Studios

Best Feats for Rogues in Baldur’s Gate 3 (BG3)

The Rogue in Baldur’s Gate 3 is capable of great versatility. They are an incredible asset in and out of combat, which is why picking the best Feats for Rogues in Baldur’s Gate 3 can be difficult. However, we’ve broken down a general list of some great Feats for those looking to hide in the shadows and nimbly dispose of their enemies. That said, there are also some suggestions for Rogues that want to fling the occasional spell or two as well.

Recommended Videos

Best Feats for Rogues in Baldur’s Gate 3

The Feats in this list are primarily concerned with Rogues that choose to go the route of the Assassin. However, some of these can be interchangeably used for Arcane Trickster and Thief. Specifically, since Thief is also mostly melee based.

  • Lucky
  • Ability Improvement (Dexterity)
  • Sharpshooter
  • Alert
  • Athlete

Since Arcane Trickster uses spells, War Caster can also be considered a good investment in terms of the best Feats for Rogues in Baldur’s Gate 3. However, Lucky is a great Feat for Rogues since it allows them to re-roll Advantage Checks, and even force enemies to re-roll when attempting to attack them. This Feat has use in and out of battle, and is great for picking locks or disarming traps. Sharpshooter is excellent for those that want to keep their Rogues out of combat, with Alert and Athlete passive Feats that enhance the natural abilities of the Rogue. Great Classes to Multiclass with the Rogue include the Wizard, assuming you haven’t picked Arcane Trickster as your Subclass, which will give you the access to the Invisibility spell.

Baldur’s Gate 3 is available for PC and PlayStation 5.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Kazuma Hashimoto
Kazuma Hashimoto
Senior staff writer, translator and streamer, Kazuma spends his time playing a variety of games ranging from farming simulators to classic CRPGs. Having spent upwards of 6 years in the industry, he has written reviews, features, guides, with work extending within the industry itself. In his spare time he speedruns games from the Resident Evil series, and raids in Final Fantasy XIV. His work, which has included in-depth features focusing on cultural analysis, has been seen on other websites such as Polygon and IGN.