Dragalia Lost Surpasses $3 Million Revenue In Five Days And Over 800,000 Installations

This article is over 6 years old and may contain outdated information

Recommended Videos

Nintendo and Cygames’ new smartphone game launched on September 27 and according to Sensor Tower, it has surpassed $3 million in revenue in its first five days.

 

The data is based on the limited launch which included the US, Japan, Hong Kong, Taiwan, and Macau, where over it got over 800,000 installations across iOS and Android.

 

dragalia-lost-revenue-first-5-days

Dragalia Lost has grossed an estimated $3.5 million in its first five days, which may be lower than Nintendo’s other top mobile game debuts in Fire Emblem Heroes, Super Mario Run, and Animal Crossing, but this should still be seen as a big hit considering it’s a brand-new IP.

 

Dragalia Lost is ranked 11th for iPhone games in Japan in terms of revenue, and it sits in the 55th place in the US.

 

Dragalia Lost is available for iOS and Android.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Sato
Sato
Gamer, avid hockey fan, and firm believer in the heart of the cards.