Developers are often not allowed to speak openly about their projects without the consent of their publishing partners. PlatinumGames’ Hideki Kamiya knows this all too well, but it doesn’t stop him from replying to all of his Twitter followers anyway.
Of course, whether or not he says anything of substance is a different matter entirely.
Here are a few choice selections from Kamiya’s ongoing Twitter adventures with his horde of persistent followers, who keep asking all sorts of questions about his ongoing projects, including Bayonetta 2 and The Wonderful 101, both of which are being published by Nintendo:
Hmm RT @lightningboltac Is there any chance Bayo1 gets to WiiU? So that pple that haven’t played it yet get a chance to know the backstory?
— 神谷英樹 Hideki Kamiya (@PG_kamiya) September 14, 2012
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Thanx all, but if I keep talking, ninjas from Kyoto will force me to commit ritual suicide, so forgive me until there is new, official info.
— 神谷英樹 Hideki Kamiya (@PG_kamiya) June 6, 2012Â
Ask Sakurai. RT @drkrebz: how big is the chance to see bayonetta in the next smash bros?
— 神谷英樹 Hideki Kamiya (@PG_kamiya) September 16, 2012
Cuz he was cute. RT @limpswagger: are you allowed to say why Sakurai was caught in Platinum Games earlier this year?
— 神谷英樹 Hideki Kamiya (@PG_kamiya) September 17, 2012
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I want to. RT @thalesnm: Once you finish Wonderful 101, will you work full time in Bayonetta 2?
— 神谷英樹 Hideki Kamiya (@PG_kamiya) September 17, 2012
Hmm…half fun, half afraid. RT @figueiredo_rob: Do you wish twitter existed while you were making DMC, VJ and Okami?
— 神谷英樹 Hideki Kamiya (@PG_kamiya) September 16, 2012
If you were me,wouldn’t you be afraid? RT @heytizm: @figueiredo_rob afraid? Can I ask why?
— 神谷英樹 Hideki Kamiya (@PG_kamiya) September 17, 2012
Next week…in game magazines… RT @januxmk: When Dante vs Bayonetta?
— 神谷英樹 Hideki Kamiya (@PG_kamiya) September 16, 2012
(Yes, that last one’s a joke.)
Published: Sep 17, 2012 12:00 pm