Long gone are the days of the top-down, RPG Maker-style Corpse Party horror games. While the series has flirted with 3D in the past, it stuck with its the traditional viewpoint and gameplay style. This is all changing with Corpse Party 2: Darkness Distortion, a bold new take for the series based on my recent hands-on experience.
It is uncertain if Corpse Party 2: Darkness Distortion is related to Dead Patient, but it does also take place in a haunted hospital. During the 15-minute play session I experienced at Anime Expo 2024, I played as Haruka. Haruka and her two classmates, Nemu and Maria, are looking for a way out of the hospital and to safety.
![corpse party ii darkness distortion](https://www.siliconera.com/wp-content/uploads/2024/05/corpse-party-ii-key-visual-05302024.png?resize=1200%2C675)
Right out of the gate, I noticed two intriguing parts about this game. The first is the third-person point of view. Instead of a top-down perspective, this game takes place behind the shoulders of Haruka. This gives a it a more Silent Hill-like approach. I felt this throughout the game, and the gameplay supported it as well.
You wander the floors of the hospital with a few movement options at your disposal, such as a dash and interact button. The third-person perspective gives this game a different vibe compared to past games, making it feel even scarier in my initial session. It didn’t help that the game had a tiny draw distance, at least on Switch, so I barely saw a few feet in front of me.
Corpse Party 2: Darkness Distortion also has a much more mature art style to it. This especially came through in actual 3D character models and environments, from what I saw. The removal of the more chibi-like aspects of past games made this instantly much more terrifying. It almost felt like it is in the vein of other Japanese horror titles like Fatal Frame.
The other key change I immediately noticed in Corpse Party 2 involved the character designs. Within the more visual novel-like cutscenes, the 2D character portraits look plucked from an anime. The characters pop much more with color, especially in the case of Nemu. This helps the characters to stand out a bit more, making them more memorable.
![](https://www.siliconera.com/wp-content/uploads/2024/07/img-0388.jpeg?resize=1200%2C675)
While I adore the visual style of Corpse Party 2: Darkness Distortion, I’m not quite sure about the gameplay yet. Sure, it has some similarities to Silent Hill and other likeminded horror games. However, this particular title is quite confusing, especially when it comes to exploring the hospital.
The hallways and rooms are quite empty most of the time and look exactly the same no matter the location. It became hard to tell the difference from one gray concrete hallway to the next. I got lost pretty early in the demo and this continued all the way through. It doesn’t help that the interact button was pretty unresponsive. I had to perfectly stand in front of an object, such as a door, and aim at it just right for the game to register my input.
This became pretty annoying quite fast, especially since it took up precious time in the preview. Since I wandered around the hospital quite a lot, I didn’t get to experience much of the story or action. The bulk of the plot I experienced had to do with a mysterious phone call. On a side note, the audio design in this game is quite impressive at least. Though I had no idea of my location, the smart use of the phone ringing and its audio guided me to its location with ease.
![Corpse Party 2 Darkness Distortion Preview Anime Expo 2024](https://www.siliconera.com/wp-content/uploads/2024/07/img-0386.jpeg?resize=1200%2C675)
Answering the phone revealed a tease of a certain character’s possible fate in the near future. This added some ominous possibilities for what will happen in the main story. In addition, I saw one gruesome part regarding maggots but the game refrained from showing too much there.
Unfortunately, I missed out on running into any monsters or ghosts. This meant I missed out on seeing how running away, hiding, and surviving works in this new gameplay style.
That said, there is a lot of potential for exploration and puzzles from what I saw. I still have a lot of questions about this game but I appreciate what I previewed. The cast looks to have some solid characters I want to know more about. In addition, Corpse Party 2: Darkness Distortion’s new 3D style already feels much scarier than any past game. I just hope the full experience isn’t as confusing to navigate as this short demo.
Corpse Party 2: Darkness Distortion will release for Nintendo Switch, PS4, and PC in Fall 2024.
Published: Jul 12, 2024 09:00 am