The Bokeh Game Studio developers revealed they drew inspiration from seinen manga like Tokyo Ghoul when working on Slitterhead. This information comes from an interview with Game Watch. [Thanks, Game Watch!]
The three Bokeh Game Studio members who participated in the interview are Keiichiro Toyama (CEO and founder), Akira Yamaoka (composer, sound director, and game designer), and Tatsuya Yoshikawa (character designer). During the interview, they reveal that they used seinen manga to try and bridge the gap between horror fans and players who avoid a game because of its horror elements. Some seinen manga series show the characters facing off against a powerful foe, which has the same entertainment value as an action series. However, seinen manga also tend not to shy away from killing off its characters, which raises the tensions and stakes.
Toyama noted that shonen manga is more popular in foreign countries, so a seinen-inspired work may feel novel. Like our coverage of the SGF 2024 trailer, the Game Watch interviewer noted that the character designs feel like they’re from Parasyte. Toyama acknowledges that Parasyte was an inspiration, but Slitterhead actually takes more cues from Tokyo Ghoul. To be more specific, he drew reference from the uncertainty of when characters would die—calling it a “thrilling” survival horror experience—and the charm of battles in which the characters use superpowers.
Slitterhead will come out on November 8, 2024 for the PS4, PS5, Xbox Series X, and Windows PC.
Published: Jun 24, 2024 12:00 pm