Game Freak and Nintendo’s Pokemon series is nothing short of a cultural juggernaut, dominating television, movies, merchandise, and more. However, in the midst of its franchise success, it’s easy to overlook the Pokemon series’ roots as a simple, yet innovative, JRPG.
At its core, Pokemon started as a small JRPG with big influences, drawing heavily from other seminal games in the genre to create something both familiar and revolutionary. For example, its gameplay mechanics and core concepts draw inspiration from titles like the Shin Megami Tensei series. (The original Digital Devil Story: Megami Tensei debuted on the Famicom in 1987, while Shin Megami Tensei started in 1992 on the Super Famicom.) In Shin Megami Tensei, players recruit demons to fight alongside them, much like trainers catch and battle with Pokemon. Both games emphasize the importance of building a diverse team to tackle various challenges.
Shin Megami Tensei’s demon recruitment involves negotiating with demons, each possessing unique skills and attributes. Pokemon features a similar mechanic, though this JRPG series simplifies the idea by focusing on catching wild Pokémon using Poke Balls. The essence remains the same. Collecting a variety of creatures is necessary to progress through the game.
The differences, however, are notable. While Shin Megami Tensei often explores darker themes and complex narratives, Pokemon adopts a more simple family-friendly approach. The gameplay of Pokemon emphasizes exploration and the joy of discovery, encouraging players to “catch ’em all” and form bonds with their Pokemon. This collection aspect, combined with a much more vibrant world, made Pokemon accessible to a broader audience. This of course lay the groundwork for its widespread appeal.
Another significant influence on Pokemon is the Final Fantasy series, particularly in terms of party building. In traditional Final Fantasy games, players assemble a party from a set roster of characters with specific roles and abilities. Pokemon takes this concept and amplifies it exponentially.
Instead of a party of a few pre-determined characters as in other JRPG games, the Pokemon series started by offering players a roster of 151 creatures for players to catch and train. (It’s a number that has grown significantly over the years). This massive selection allows for unprecedented flexibility and personalization in team building, as well as makes each player’s journey completely unique. Even among longtime fans, players still find new ways to progress through the games using fresh parties of Pokemon.
Moreover, Final Fantasy’s turn-based combat system can be seen in Pokemon’s battle mechanics, albeit simplified. Each turn, players choose actions for their Pokemon. You can attack, apply a status effect, use and item or switch to another character. The combat is simple, but leaves room for a surprising amount of strategy and advanced play. Adding in the “rock, paper, scissors” style elemental strengths and weaknesses, akin to Shin Megami Tensei’s magic systems, ensures that battles are engaging at any level.
Pokemon carved out its niche by combining these elements into an accessible and endlessly engaging package. The game’s premise inherently provides a simple, but compelling goal. Becoming a Pokemon Master by traveling the world, catching Pokemon, and defeating Gym Leaders. Its turn-based battles, exploration, and creature collection were perfectly suited for the Game Boy, making it an instant hit.
Then there’s what Game Freak did all on its own to elevate Pokemon from a fun JRPG into a phenomenon. The ability to trade and battle Pokemon with friends added a social dimension to the game, encouraging community and competition. This feature has grown into a robust competitive scene, complete with tournaments and world championships, showcasing Pokemon’s unique blend of strategy and accessibility. I can’t even name another JRPG with a competitive scene, much less one of Pokémon’s level and engagement.
While Pokemon’s beginnings as a humble JRPG are often overlooked, they form the foundation of the entire franchise. While it’s hard to ignore that Pokemon was in the right place at the right time too, it could have flopped without paying homage to what came before it. Pokémon’s success story is a testament to how simple JRPG influences, when combined well, can create something truly extraordinary.
Published: May 27, 2024 06:00 pm