How to Move Buildings Cult of the Lamb
Screenshot via Siliconera

How to Move Cult of the Lamb Buildings

Cult of the Lamb allows players to build their own little enclave with various buildings and decorations. This guide breaks down how to move your buildings in Cult of the Lamb and how to destroy them.

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Screenshot by Siliconera

How to move Cult of the Lamb Buildings

While you may be placing structures and places of worship haphazardly as you start Cult of the Lamb, don’t worry; their places aren’t permanent. Thankfully, you are able to move whatever buildings and decorations you create immediately. This is done through the Crafting Station, which is marked by a little sign with a hammer.

It will also always be in the same spot and cannot be moved. There are only two other buildings that cannot be moved, and that is the central place of worship, where you can unlock new buildings at the center of your enclave and your resource chest.

Screenshot by Siliconera

Once you’ve reached your Crafting Station, you will see an option at the bottom of your screen that says “Edit Buildings.” Select this using the appropriate command. You can move buildings and any decorations using this tool or even destroy them outright if they no longer fit the look you’re going for.

However, keep in mind that destroying buildings means you will need to rebuild them, but you do get whatever materials it costs to build them back. So you don’t really lose anything by getting rid of buildings. But it is easier to move them around, assuming you have the space to do so.

Cult of the Lamb is available for the Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X, and PC.


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Author
Image of Kazuma Hashimoto
Kazuma Hashimoto
Senior staff writer, translator and streamer, Kazuma spends his time playing a variety of games ranging from farming simulators to classic CRPGs. Having spent upwards of 6 years in the industry, he has written reviews, features, guides, with work extending within the industry itself. In his spare time he speedruns games from the Resident Evil series, and raids in Final Fantasy XIV. His work, which has included in-depth features focusing on cultural analysis, has been seen on other websites such as Polygon and IGN.