Devil May Cry 5 Director On V’s Inception And The Balance Of Gameplay Styles, And More

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Devil May Cry 5 director Hideaki Itsuno recently had an interview with Game Watch, focusing on how V came to be a character and, how often you get to play as him. Furthermore, producer Matt Walker revealed that the series’ timeline has been changed.

 

Here are the highlights:

Speaking of the new character V, what was the process behind his creation?

Hideaki Itsuno, director: “From when I was coming up with the project plan for DMC5, I was already saying that we need a new protagonist that plays completely different from Dante and Nero. I wanted a completely different sort of approach for players that wasn’t just an expansion of previous gameplay styles. To be specific, I thought of making situations where you want to attack and defend separate.”

 

Dante, Nero, and V are all playable characters, but will you be able to use all three of them in balanced amounts in the story?

Itsuno: “If you stick to the story, there may be less chances to play as V. Instead, there are several missions where you can choose the character you want to use, and if you like V, then you can freely choose to use him there.”

 

In other Devil May Cry-related news, producer Matt Walker confirmed this week that they are changing the timeline of the series effective with the release of the latest game:

 

 

Devil May Cry 5 releases for PlayStation 4, Xbox One, and PC worldwide on March 8, 2019. You can read a previous interview on the game’s playtime and more in our report here.


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Alistair Wong
Very avid gamer with writing tendencies. Fan of Rockman and Pokémon and lots more!