Blade Arcus Rebellion’s Producer On Why Only Shining Resonance Characters Were Added, DLC, And More

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Blade Arcus Rebellion producer and Shining series producer Makoto Suzuki recently went to Taipei Game Show, where he talked about why only Shining Resonance characters were added, whether there will be DLC, and what’s next for the series. [Thanks, Bahamut!]

 

Here are the highlights:
This time, six characters were added, all from Shining Resonance. Why weren’t characters from earlier games chosen?

Makoto Suzuki, producer: “Regarding how we chose characters, because most of the earlier games only had Japanese versions while Shining Resonance was released in many languages, if we were to promote the series to various regions in the future, we thought it would be better to bring in recent characters who people knew from localized games. If we were to bring in characters from earlier games, perhaps some players wouldn’t know who they were, and they would be hard to promote as well.”

 

Are there any plans for DLC afterwards?

Suzuki: “We currently don’t have plans for DLC, but because this series has many characters who haven’t appeared, we will see player reactions after launch, then consider whether we make a sequel or DLC. We’ll be looking very closely at how players review the game.”

 

Will the Shining series try out different genres in the future?

Suzuki: “Currently we can’t make any announcements, but as the series enters its 30th anniversary in 2021, we hope we can present fans with some sort of title by then. We’re still discussing it.”

 

Blade Arcus Rebellion from Shining releases in Japan on March 14, 2019 for PlayStation 4 and Nintendo Switch. The game is also getting a Chinese release.


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Alistair Wong
Very avid gamer with writing tendencies. Fan of Rockman and Pokémon and lots more!