As previously reported, Capcom are putting an increased focus on internal development as opposed to outsourcing, in light of what they feel is a ādecline in quality due to excessive outsourcingā.
Outsourcing is a common measure to cut down on development costs, so it would be natural to assume that moving more development in-house would be a significantly more expensive proposition. However, Capcom say that this wonāt be the case, in a financial results Q&A.
āBringing development in-house will not increase development costs,ā Capcom said to those in attendance at the Q&A session. āWe believe that, by being able to achieve clarity in scheduling and in budgetary control, and by aggressive hiring of new graduates and the effective deployment of the existing human resources within the company, we will be able to maintain roughly the same level of cost performance.ā
āFurthermore, we aim to enhance the cost efficiency, not just in development, but for the company as a whole, by making progress with a comprehensive process of operational improvement and restructuring by reinforcing our overseas sales and marketing structure to complement this improvement in the efficiency of the development structure.ā
Capcom also stated that they donāt foresee next generation consoles leading to an increase in development costs, as they believe that improving the efficiency of their development structure and making use of their new in-house engine, Panta Rhei, will help offset an increase in development expenses.
Published: May 22, 2013 11:50 am