ARMS 2.1 Update Adds Training Exercises And Adjustments To Fighters And Arms

This article is over 7 years old and may contain outdated information

Recommended Videos

ARMS just got its 2.1 update that adds a variety of exercises to training mode as well as adjustments for Master Mummy, Mechanica, Kid Cobra, Byte & Barq, and a bunch of weapons.

 

Here’s a look at the patch notes from Nintendo:

  • Moved “Training” to the top menu.

 

  • Added five exercises to “Training”, and added difficulty level indications.

 

  • Adjusted the way the rush gauge fills, decreasing the amount gained for punches that do not connect with the opponent.

 

  • When 3-4 players start a battle, instructions on how to switch targets will now be displayed. A cursor will also be displayed above the current target for a set time.

 

  • Adjusted hitbox sizes for fighters, improving issues where hits were not registered despite looking like hits.

 

  • Changed the pause, results, and replay menus in “Training” to be more convenient.

 

  • For “Best Stage” in Stats, made it harder for less frequently played stages to be selected, even if you have a high win ration on them.

 

  • Corrected issue that caused the game to hang-up when the ending was skipped at a particular time.

 

 

The following adjustments are for fighters:

  • Master Mummy – Increased dash speed. Increased movement speed when jumping.

 

  • Mechanica: Increased movement speed when jumping.

 

  • Kid Cobra: Adjusted floatation when performing a jump attack.

 

  • Byte & Barq: Trained Barq to get up quicker.

 

 

Here are some weapon adjustments:

  • Boomerang

Increased speed when throwing in a wide curve.
Increased extension speed.
Increased homing.

 

  • Coolerang

Increased extension speed.
Increased homing.

 

  • Revolver

Increased extension speed.
Improved curving performance.
Increased retraction speed.
Shortened the time needed from starting a rush to firing the first shot.

 

  • Retorcher

Improved curving performance.
Increased retraction speed.
Increased expansion rate when extending.

 

  • Parasol

Increased expansion rate when extending.
Increased retraction speed.
Decreased expansion rate for charge attacks.

 

  • Megawatt

Improved curving performance.
Increased retraction speed.

 

  • Slamamander

Increased homing

 

  • Tribolt

Increased extension speed.
Decreased rush damage.

 

  • Triblast

Increased speed of charge attacks.

 

  • Homie

Increased rush damage.

 

  • Guardian

Made it so the electric shock when a charge attack connects lasts longer.
Corrected odd behavior that occurred when a rush attack connected with a wall or platform.

 

  • Blorb

Corrected odd behavior that occurred when a rush attack connected with an opponent that was not targeted.

 

  • Seekie

Increased retraction speed.
Made it so the electric shock when a charge attack connects doesn’t last as long.

 

  • Ramram

Increased retraction speed.
Decreased expansion rate for charge attacks.
Decreased speed of charge attacks.

 

  • Cracker, Popper, Hydra

Increased retraction speed.

 

  • Bubb, Buff

Decreased extension speed.
Decreased expansion rate when extending.

 

 

ARMS is available on Nintendo Switch.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Sato
Sato
Gamer, avid hockey fan, and firm believer in the heart of the cards.