ARMS just got its 2.1 update that adds a variety of exercises to training mode as well as adjustments for Master Mummy, Mechanica, Kid Cobra, Byte & Barq, and a bunch of weapons.
Here’s a look at the patch notes from Nintendo:
- Moved “Training” to the top menu.
- Added five exercises to “Training”, and added difficulty level indications.
- Adjusted the way the rush gauge fills, decreasing the amount gained for punches that do not connect with the opponent.
- When 3-4 players start a battle, instructions on how to switch targets will now be displayed. A cursor will also be displayed above the current target for a set time.
- Adjusted hitbox sizes for fighters, improving issues where hits were not registered despite looking like hits.
- Changed the pause, results, and replay menus in “Training” to be more convenient.
- For “Best Stage” in Stats, made it harder for less frequently played stages to be selected, even if you have a high win ration on them.
- Corrected issue that caused the game to hang-up when the ending was skipped at a particular time.
The following adjustments are for fighters:
- Master Mummy – Increased dash speed. Increased movement speed when jumping.
- Mechanica: Increased movement speed when jumping.
- Kid Cobra: Adjusted floatation when performing a jump attack.
- Byte & Barq: Trained Barq to get up quicker.
Here are some weapon adjustments:
- Boomerang
Increased speed when throwing in a wide curve.
Increased extension speed.
Increased homing.
- Coolerang
Increased extension speed.
Increased homing.
- Revolver
Increased extension speed.
Improved curving performance.
Increased retraction speed.
Shortened the time needed from starting a rush to firing the first shot.
- Retorcher
Improved curving performance.
Increased retraction speed.
Increased expansion rate when extending.
- Parasol
Increased expansion rate when extending.
Increased retraction speed.
Decreased expansion rate for charge attacks.
- Megawatt
Improved curving performance.
Increased retraction speed.
- Slamamander
Increased homing
- Tribolt
Increased extension speed.
Decreased rush damage.
- Triblast
Increased speed of charge attacks.
- Homie
Increased rush damage.
- Guardian
Made it so the electric shock when a charge attack connects lasts longer.
Corrected odd behavior that occurred when a rush attack connected with a wall or platform.
- Blorb
Corrected odd behavior that occurred when a rush attack connected with an opponent that was not targeted.
- Seekie
Increased retraction speed.
Made it so the electric shock when a charge attack connects doesn’t last as long.
- Ramram
Increased retraction speed.
Decreased expansion rate for charge attacks.
Decreased speed of charge attacks.
- Cracker, Popper, Hydra
Increased retraction speed.
- Bubb, Buff
Decreased extension speed.
Decreased expansion rate when extending.
ARMS is available on Nintendo Switch.
Published: Aug 9, 2017 12:30 am