Final Fantasy XIV’s Rebirth Delayed Development Of Other Square Enix Games

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The failure of Final Fantasy XIV had a huge effect on Square Enix and the damage wasn’t limited to the company’s bottom line. "The unsuccessful launch of FFXIV caused a negative chain of events in other areas across the businesses. One notable example is the significant delay in the development of new HD games titles in Japan. As a result, our major releases of HD game titles use IPs previously developed by Eidos Interactive, and are sold mainly in Europe and North America," said Square Enix CEO Yoichi Wada.

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That explains why the Japanese side has been so quiet recently. We heard about other projects in Square Enix Japan’s lineup like Catacombs, which is probably canceled now, and that Unreal action RPG Square Enix was hiring for.

 

Square Enix’s Japan division released Final Fantasy XIII-2, Dragon Quest X, Kingdom Hearts 3D, a PSP port of Final Fantasy III, Theatrhythm Final Fantasy (developed by IndiesZero), Dragon Quest Monsters: Terry’s Wonderland 3D (developed by Tose), and Bravely Default: Flying Fairy (developed by Silicon Studio) this year.


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