Keiji Inafune doesn’t work at Capcom anymore, but he was there when the Mega Man Legends 3 project began. Before getting to Capcom’s announcement, the creator of Mega Man spoke on more general terms. Canceling a game is a sad matter and development teams shave their life at work trying to make an interesting game. Luck, according to Inafune, plays a big role in whether a game sells well or not.
The decision to stop development was outside Inafune’s control, but as a member of the team, Inafune said he was sorry to the developers for not being able to support them. Inafune felt the development team, even after a transition when he left, was determined to make a good game.
Inafune also apologized to the fans. "I’m really sorry I couldn’t stay with this until the end." As a fan himself, Inafune continued to follow the development of Mega Man Legends 3. He didn’t purchase a 3DS for this title, but would have at least liked to have played the Prototype Version.
Inafune ended his blog by thanking the game’s development staff.
Published: Jul 20, 2011 01:02 pm