Why There Will Be No Marvel vs. Capcom 3 Demo

This article is over 13 years old and may contain outdated information

Recommended Videos

Recently, over on the Capcom-Unity forums, Capcom’s Christian Svensson — better known to some simply as “Sven” — took the time to answer a few common fan questions regarding Capcom’s fighting games.

 

Among the issues discussed was the subject of a Marvel vs. Capcom 3 demo — or rather, the lack of one, as Capcom recently confirmed they don’t plan to release a demo version of the game.

 

“Again, several reasons: First, schedule,” Svensson said with regard to the demo issue. “If you wanted a demo, you’d have had fewer characters, less polish or some other tradeoff in the full game because the game absolutely had to ship within this fiscal year (business reality).”

 

“Demos take time to make, test and submit and they aren’t cheap which would mean something else would have to be cut or reduced to have time in the schedule and budget to do it,” he continued. “Secondly, historically our retail fighting game releases have not had demos and we don’t believe that has hurt sales or long term consumer feedback if the experience is good (and in MvC3, it is great).”

 

“Lastly, we have made the game available to play at literally dozens of events around the world, so sampling opportunities have existed,” said Svennson in conclusion. “It doesn’t mean everyone who would want to try it has had the opportunity, but I would venture a guess that literally hundreds of thousands have since we announced the title back in April.”

 

If you want Svensson’s take on the reason there’s no Darkstalkers 4 or Capcom vs. SNK 4, you can catch up on his reasoning for the lack of those, too.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Ishaan Sahdev
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.