Interesting Tidbits From The Ubisoft Investor Call

This article is over 14 years old and may contain outdated information

Recommended Videos

Ubisoft’s investor call following their fiscal year results this past week revealed some interesting details about their games and operations as a whole. None of these were big enough for their own stories, so we compiled them into a quick bullet-list for anyone that wants to read up:

 

  • Digital sales accounted for 18 million Euros of Ubisoft revenue in the past year. Going forward, most games developed by them — including some on the Wii — will include DLC right off the bat.
  •  

  • Assassin’s Creed 2 has sold over 9 million units — over 40% of the first game’s sales so far.
  •  

  • A beta-test will be held for Assassin’s Creed: Brotherhood’s multiplayer mode in the coming months. One can expect more details at E3.
  •  

  • Splinter Cell: Conviction, too, has sold about 40% more than prior entries in the franchise in North America. Sales in Europe, however, have been lower.
  •  

  • The Avatar game sold best on Wii with 2.7 million units. Sales were boosted by the movie DVD.
  •  

  • There’s — surprise, surprise — another fitness game coming this year. No mention of whether it would be on Wii, Natal, Move or all of the aforementioned platforms.
  •  

  • Red Steel 2 is selling in line with Ubisoft’s revised expectations. Ubisoft believe big-name games tend to do be among the better selling games on Wii. This is the reason Prince of Persia, HAWX and Ghost Recon all have Wii SKUs.
  •  

  • Ubisoft are forecasting revenue of 145 million Euros in their ongoing first quarter for the current fiscal year.

Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Ishaan Sahdev
Ishaan Sahdev
Ishaan specializes in game design/sales analysis. He's the former managing editor of Siliconera and wrote the book "The Legend of Zelda - A Complete Development History". He also used to moonlight as a professional manga editor. These days, his day job has nothing to do with games, but the two inform each other nonetheless.