Final Fantasy XIII: Behind The Textures

This article is over 14 years old and may contain outdated information

Recommended Videos

Computer graphics magazine CG World has a special feature on Final Fantasy XIII. The February 2010 issue contains a detailed look at Final Fantasy XIII’s models and textures.

 

imageThe article also has a look at Final Fantasy XIII’s development schedule. Production began back in 2005 on the PlayStation 2. After the Final Fantasy VII PS3 demo Square Enix switched platforms and officially made Final Fantasy XIII a PlayStation 3 game.

 

At that time Final Fantasy XIII was being developed with the White Engine, which evolved into the multi-platform Crystal Tools and finally created a custom engine just for Final Fantasy XIII.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Siliconera Staff
Siliconera Staff
Sometimes we'll publish a story as a group. You'll find collaborative stories and some housekeeping announcements under this mysterious Siliconera Staff Writer account.