A Witch’s Tale Has Drag And Drop Combat

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It isn’t Friday, but we have some more information about Nippon Ichi’s A Witch’s Tale. Gpara spilled the beans (thanks for the tip Evila!!) on the combat system known in the game as the Revolver Icon System. Players drag and drop icons representing spells, physical attacks, items, and fleeing. The stylus will also play a role in selecting spells and exploiting weaknesses to elemental magic like fire. Gpara won’t tell us how this works until later.

 

It looks like Liddell has a cat familiar friend too from one of the status screenshots. No word if it joins in battle or if she fights all the battles solo. Nippon Ichi should reveal this and a lot more about A Witch’s Tale soon since it comes out in Japan on May 28. NIS America has not announced the date, but given the theme Halloween 2009 seems appropriate.

 

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