A Glance At Combat In Shining Force: Feather

This article is over 16 years old and may contain outdated information

Shining Force is returning to its strategy RPG roots, but plenty has changed since Shining Force was part of the SRPG genre. Instead of sticking to a standard isometric grid like many strategy RPGs on the DS, Shining Force: Feather has a free running system. A meter on top lets you know how far you can move. When it empties out you can’t walk any further. Once you’re in position an orange ring appears and you can target any units caught in the ring.

Recommended Videos

 

I thought of Makai Kingdom when I first saw this trailer. Well, Makai Kingdom with a Xenogears-ish combo system, team attacks, and field skills (read: ranged spells).

 

 

Images courtesy of Sega.


Siliconera is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Siliconera Staff
Siliconera Staff
Sometimes we'll publish a story as a group. You'll find collaborative stories and some housekeeping announcements under this mysterious Siliconera Staff Writer account.